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Real-time Rendering
Digital Lighting and Rendering
Shader X6: Advanced Rendering (Shaderx)
Rendering with Mental Ray and 3ds Max
Mental Ray for Maya, 3ds Max, and XSI: A 3D Artist's Guide to Rendering
Ray Tracing from the Ground Up
Rendering Fashion, Fabric and Prints with Adobe Illustrator
Physically Based Rendering: From Theory to Implementation (The Morgan Kaufmann Series in Interactive 3d Technology)
[digital] Lighting & Rendering
Shader X5: Advanced Rendering Techniques (Shaderx): Advanced Rendering Techniques (Shaderx)
ShaderX3: Advanced Rendering with DirectX and OpenGL (Charles River Media Graphics (Hardcover))
The RenderMan Shading Language Guide
Object-oriented Ray Tracing in C++ (Wiley Professional Computing)
Modelling with AutoCAD 2000: With Rendering: With Rendering
Advanced RenderMan: Creating CGI for Motion Pictures (The Morgan Kaufmann Series in Computer Graphics)
Principles of Three-dimensional Computer Animation: Modeling, Rendering and Animating with 3D Computer Graphics (Norton Books for Architects & Designers)
The Renderman Companion: Programmer's Guide to Realistic Computer Graphics
Haptic Rendering
Rendering Fashion, Fabric and Prints with Adobe Photoshop
An Introduction to Ray tracing (The Morgan Kaufmann Series in Computer Graphics)
Shader X4 Advanced Rendering Techniques (Shaderx)
Realistic Ray Tracing
Resolve 3D Modelling + Rendering Workbook
Creature & Environment Rendering: Digital Rendering Techniques with Nick Pugh
The Techniques of Mark Goerner Volume 2: Rendering Interior Spaces: v. 2
Real-time Rendering
Real-time Rendering
Non-photorealistic Rendering
Non-Photorealistic Computer Graphics: Modeling, Rendering, and Animation: Modeling, Rendering and Animation (The Morgan Kaufmann Series in Computer Graphics)
Learning Maya 6: Rendering (Learning Maya 6)
Essential Renderman
Mastering Viz Render: A Resource for Autodesk ARC
Learning Maya 5: Rendering (Learning Maya 5)
3d Games:Volume 1: Real-Time Rendering and Software Technology Vol 1: Real-time Rendering and Software Technology
Practical Ray Tracing in C (Wiley Professional Computing)
3D Games: Animation and Advanced Real-time Rendering
Rendering with Mental Ray (Mental Ray Handbooks) (Mental Ray Handbooks)
Modelling with Autocad 2000: With Rendering
From Ray Tracing to Radiosity/Book and Disk
Fractal Programming and Ray Tracing with C++ Disc
Rendering Techniques '96: Proccedings of the Eurographics Workshop in Porto, Portugal, June 17-19, 1996 (Eurographics)
Mastering 3d Studio: Modeling, Rendering, and Animation
Defining and refining frameless rendering
Rendering Techniques 2004
Applied Computer Graphics: Ray Tracing and Animation
Fast volume rendering using an efficient, scalable parallel formulation of the shear-warp algorithm (HP Laboratories technical report)
A versatile three-dimensional ray tracing computer program for radio waves in the ionosphere (OT report)
Proceedings IEEE Symposium on Parallel Rendering (Prs '97): Phoenix Arizona 20-21 October 1997
Ray tracing development for propagation studies (NBS report)
Photorealistic Rendering Techniques (Focus on Computer Graphics)
A survey of underwater-acoustic ray tracing techniques (NOAA technical memorandum ERL WPL)
Create, Animate, and Render with LightWave 9
GRASS: A digital-computer ray-tracing and transmission-loss-prediction system (NRL report)
Rendering Fashion Fabric and Print with Adobe Photoshop 7
Rapid exploration of curvilinear grids using direct volume rendering (Technical report / Computer Research Laboratory, UCSC)
Realistic Ray Tracing
The Best Use of Landscape Items in Architectural Rendering
Ocean acoustical ray-tracing: Software Ray (WHOI)
D19.4 the Rendering -Autocad Release 13
Real-time continuous level of detail rendering of height fields (GIT-GVU)
Multiprocessor strategies for ray-tracing (Report. University of California, Berkeley. Computer Science Division)
Rendering Fashion, Fabric and Prints with Adobe Illustrator: Student Software
Shaderx7: Advanced Rendering Techniques
Ray coherence theorem and constant time ray tracing algorithm (Technical report. University of Tokyo. Faculty of Science. Dept. of Information Science)
Parallel Rendering Symposium
Ray Tracing Creations
Renderman design principles
Implementation of two relativistic renderers (Report / Computer Science Division)
Visible surface ray-tracing of stereoscopic images (GIT-GVU)
Parallel rendering of fractal surfaces (Technical report / Dept. of Computer Science and Engineering, Southern Methodist University)
Bounded ray tracing for perfect efficient anti-aliasing (Technical report. University of Tokyo. Faculty of Science. Dept. of Information Science)
Rendering with Mental Ray (Mental Ray Handbooks)
Filtering and adaptive supersampling for ray traced rendering (Graphics Workstation Research Group technical report)
Introduction to Volume Rendering (Hewlett-Packard Professional Books)
A solids modeling system based on ray tracing
Mental Ray - Fundamentals: Rendering Techniques
Rendering on a budget: A framework for time-critical rendering (Research report RC. International Business Machines Corporation. Research Division)
Photorealistic Rendering Techniques (Focus on Computer Graphics)
Hypermart: Hypermedia and Multimedia Authoring and Rendering Tool
Rendering Techniques 2006
Rendering with Microstation
Introduction to Volume Rendering (Hewlett-Packard Professional Books)
Rendering Fashion, Fabrics and Prints
Rendering Crystal Glass
HARPA: A versatile three-dimensional Hamiltonian ray-tracing program for acoustic waves in the atmosphere above irregular terrain
Rendering for free form deformations
A survey of image-based rendering techniques (Cambridge Research Laboratory technical report series)
Radiosity methods for volume rendering (GIT-GVU)
D19.4 the Rendering -Autocad Release 13
Fractal Programming and Ray Tracing with C++
Perspective Rendering for the Theatre
High Performance Interactive Graphics: Modelling, Rendering and Animating for I.B.M.Personal Computers and Compatibles
Hierarchically accelerated ray casting for volume rendering with controlled error (Technical report / Computer Research Laboratory, UCSC)
formZ 4.0: 3D Modeling, Rendering, and Animation: 3D Modeling, Rendering and Animation
Ray Tracing in the Macintosh CD
The shading engine: A low cost parallel processor for rendering high quality color images in graphics workstations (Research report RC. International Business Machines Corporation. Research Division)
Object-oriented Ray Tracing in C++ (Wiley Professional Computing)
A parallel rendering algorithm for MIMD architectures (NASA contractor report)
Programming in Three Dimensions: 3-D Graphics, Ray Tracing and Animation
Direct volume rendering via 3D terxtures (Technical report / Computer Research Laboratory, UCSC)